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enum JobDivision
{
JOB_DIVISION_ALCHEMIST, ///< ¼Òȯ»ç (Èâ-³²)
JOB_DIVISION_GUNSLINGER, ///< »ç¼ö (Èâ-³à)
JOB_DIVISION_WARRIOR, ///< Àü»ç (·Ð-¸¶½º)
JOB_DIVISION_NPC, ///< NPC
};
2.1 Align
µé¿©¾²±â ¹× ÁÖ¼®À» °¡Àå ±ä Ä÷³¿¡ ¸Â°Ô Á¤¸®ÇÑ´Ù.
enum JobDivision
{
JOB_DIVISION_ALCHEMIST, ///< ¼Òȯ»ç (Èâ-³²)
JOB_DIVISION_GUNSLINGER, ///< »ç¼ö (Èâ-³à)
JOB_DIVISION_WARRIOR, ///< Àü»ç (·Ð-¸¶½º)
JOB_DIVISION_NPC, ///< NPC
};
2.2 Enumerate
¿°Å°ª µÚ¿¡´Ù ¼ýÀÚ ÁÖ¼®À» ºÙÀδÙ.
JOB_DIVISION_ALCHEMIST, // 0
JOB_DIVISION_GUNSLINGER, // 1
JOB_DIVISION_WARRIOR, // 2
JOB_DIVISION_NPC, // 3
2.3 Enum To String
¿°Å°ªÀ» ¹®ÀÚ¿·Î º¯°æÇÑ´Ù.
enum JobDivision
{
_T("JOB_DIVISION_ALCHEMIST"),
_T("JOB_DIVISION_GUNSLINGER"),
_T("JOB_DIVISION_WARRIOR"),
_T("JOB_DIVISION_NPC"),
};
2.4 Add Underscore
´ë¹®ÀÚ¸¦ "¹ØÁÙ + ´ë¹®ÀÚ"·Î, ¼Ò¹®ÀÚ´Â ´ë¹®ÀÚ·Î º¯°æÇÑ´Ù.
ENUM _JOB_DIVISION
{
J_O_B__D_I_V_I_S_I_O_N__A_L_C_H_E_M_I_S_T, ///< ¼Òȯ»ç (Èâ-³²)
J_O_B__D_I_V_I_S_I_O_N__G_U_N_S_L_I_N_G_E_R, ///< »ç¼ö (Èâ-³à)
J_O_B__D_I_V_I_S_I_O_N__W_A_R_R_I_O_R, ///< Àü»ç (·Ð-¸¶½º)
J_O_B__D_I_V_I_S_I_O_N__N_P_C, ///< _N_P_C
};
2.5 Remove Underscore
"¹ØÁÙ + ´ë¹®ÀÚ" ºÎºÐÀ» ´ë¹®ÀÚ·Î, ³ª¸ÓÁö´Â ¼Ò¹®ÀÚ·Î º¯°æÇÑ´Ù.
Enum jobdivision
{
JobDivisionAlchemist, ///< ¼Òȯ»ç (Èâ-³²)
JobDivisionGunslinger, ///< »ç¼ö (Èâ-³à)
JobDivisionWarrior, ///< Àü»ç (·Ð-¸¶½º)
JobDivisionNpc, ///< npc
};
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SeriousMoin v1 (koMoinMoin 1.0a4 Modified)